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Orbit's Grocery
Project type
Job Simulator, Minigame Compilation
Date
September 2025 - May 2026
Platform
PC
Duration
15+ minute experience
Tagline
TBD
My particular role in this project has been lead level designer. This means that I oversee all development of minigames either by directly working on it myself or helping other level designers to create what the group envisioned as practically, easily, and efficiently as possible. So far in this project we have the main mechanic of task management as well as the three minigames that we have been developing the majority of the semester. We have more that are intended to be on the way, but at this current stage we have a horror, racing and fps minigame. I physically made a majority of the layouts for the horror and racing games as well as created the practicality of those levels and how they should function.













